CompleteGuidetoTimeInvestmentinGachaGames
Detailed analysis of sixteen popular gacha games to help players with limited time choose the right game. Includes daily time requirements, weekly content, stamina systems, and recommendations by player profile.
Complete Guide to Time Investment in Gacha Games
16 Games Analyzed — This guide analyzes the real time requirements of sixteen popular gacha games to help you choose the right one based on your available time. Whether you work twelve-hour shifts or have abundant free time, there is a gacha for you.



Do you work long hours? Are you studying? Have a family? This guide tells you exactly how much time each gacha requires.
Executive Summary
TL;DR for the Busy:
- 5-10 min/day: Honkai Star Rail, Blue Archive, Reverse 1999
- 15-25 min/day: GFL2, Azur Lane, ZZZ, Arknights
- 25-40 min/day: Genshin, Wuthering Waves, PGR
- 45-90 min/day: Honkai Impact 3rd, Duet Night Abyss
The most accessible gacha games for busy people are Honkai Star Rail, Blue Archive, and Reverse: 1999, with daily routines of 5-10 minutes. On the opposite end, Honkai Impact 3rd, Duet Night Abyss, and Brown Dust 2 demand 30-60 minutes daily minimum.
⚠️ Important: The key difference lies in auto-battle and skip systems: while Blue Archive allows completing everything with unlimited sweeps, Genshin Impact and Wuthering Waves require mandatory manual combat for every activity.
Quick Visual Guide: How Much Time Does Each Gacha Consume?
⭐⭐⭐⭐⭐ Tier S — The Casuals (5-15 min/day)




| Game | Key Feature |
|---|---|
| 🟢 Honkai Star Rail | Dailies eliminated in v3.0 |
| 🟢 Blue Archive | Total unlimited sweep |
| 🟢 Reverse 1999 | Revolutionary x4 Replay |
| 🟢 Snowbreak | Complete Auto-Clear |
✅ Perfect for: People who work long hours or have little free time. Log in, complete dailies in minutes, and continue with your life.
⭐⭐⭐⭐ Tier A — Manageable (15-25 min/day)




| Game | Key Feature |
|---|---|
| 🔵 Girls' Frontline 2 | Sweep available |
| 🔵 Azur Lane | Auto-Search since 2021 |
| 🔵 Zenless Zone Zero | Auto-battle in testing |
| 🔵 Arknights | Functional Auto Deploy |
⭐⭐⭐ Tier B — Require Commitment (25-40 min/day)



| Game | Key Feature |
|---|---|
| 🟡 Genshin Impact | No auto-battle |
| 🟡 Wuthering Waves | Mandatory manual combat |
| 🟡 Punishing Gray Raven | Competitive weeklies |
⭐⭐ Tier C — Demand Dedication (45-90 min/day)




| Game | Key Feature |
|---|---|
| 🔴 Honkai Impact 3rd | Eight plus years of content |
| 🔴 Duet Night Abyss | No stamina = infinite grind |
| 🔴 Brown Dust 2 | Multiple daily systems |
| 🔴 Girls' Frontline 1 | Very competitive rankings |
Master Comparison Table: All 16 Games Analyzed
How to read this table:
- ✅ = Fully available
- ⚠️ = Partially available or with limitations
- ❌ = Not available
| Game | Dailies | Total Time | Fast Dailies | Auto-Battle | Rating |
|---|---|---|---|---|---|
| Honkai Star Rail | 5-10 min | 15-30 min | ✅ Eliminated | ✅ Complete | ⭐⭐⭐⭐⭐ |
| Blue Archive | ~5 min | 15-25 min | ✅ Total Sweep | ✅ Complete | ⭐⭐⭐⭐⭐ |
| Reverse: 1999 | 5-10 min | 15-25 min | ✅ x4 Replay | ✅ Complete | ⭐⭐⭐⭐⭐ |
| Snowbreak | 2-10 min | 15-20 min | ✅ Auto-Clear | ✅ Complete | ⭐⭐⭐⭐⭐ |
| GFL2: Exilium | 2-8 min | 20-30 min | ✅ Sweep | ⚠️ Partial | ⭐⭐⭐⭐⭐ |
| Azur Lane | 5-15 min | 20-40 min | ✅ Skip Raids | ✅ Auto-Search | ⭐⭐⭐⭐⭐ |
| Zenless Zone Zero | 5-10 min | 20-35 min | ⚠️ Partial | ⚠️ In beta | ⭐⭐⭐⭐ |
| Genshin Impact | 8-12 min | 25-50 min | ✅ Encounters | ❌ No | ⭐⭐⭐⭐ |
| Arknights | 10-20 min | 25-45 min | ⚠️ Auto Deploy | ⚠️ Replay | ⭐⭐⭐⭐ |
| PGR | 10-15 min | 25-40 min | ❌ No | ✅ Auto-Clear | ⭐⭐⭐⭐ |
| Wuthering Waves | 5-15 min | 20-40 min | ❌ No | ❌ No | ⭐⭐⭐ |
| GFL1 | 10-20 min | 30-60 min | ⚠️ Auto-Battle | ✅ Planning | ⭐⭐⭐ |
| Brown Dust 2 | 10-15 min | 30min-2h | ✅ Sweep | ✅ Auto | ⭐⭐⭐ |
| AK: Endfield | 5-30 min | 30-60 min | ⚠️ Partial | ❌ No | ⭐⭐⭐ |
| Honkai Impact 3rd | 30-60 min | 45-90 min | ❌ No | ⚠️ Partial | ⭐⭐ |
| Duet Night Abyss | 30-60 min | 60-120 min | ❌ No | ⚠️ Limited | ⭐⭐ |
Detailed Analysis by Time Category
💎 Tier S: Ideal for Very Busy People (5-10 min/day)
🌟 Honkai Star Rail — The King of Time Respect
Main Features:
| Aspect | Detail |
|---|---|
| Daily Quests | |
| Change Version | 3.0 |
| Daily Stellar Jade | 60 |
| Auto-battle | ✅ Works in almost all content |
| Overflow System | Reserved Trailblaze Power (up to 2,400) |
Why is it best for busy people?
- No traditional dailies — Only passive tasks like using skills or improving relics
- Complete auto-battle — Let the game run on its own
- Generous overflow — Busy week? Accumulate and spend on weekends
📘 Blue Archive — The Most Generous Sweep System
Main Features:
| Aspect | Detail |
|---|---|
| Sweep | ✅ Unlimited on normal missions |
| Requirement | 3 stars on any stage |
| Café | Generates AP passively |
| Weekly Raids | 10-15 min per ticket |
Key Advantages:
- Instant sweep without limits
- Café for passive stamina generation
- Events are also sweepable
- Turn-based = you can pause anytime
🔮 Reverse: 1999 — Innovation with x4 Replay
Main Features:
| Aspect | Detail |
|---|---|
| x4 Replay | 4x rewards in a single run |
| Pneuma Analysis | Free (no stamina) |
| Wilderness | Generates resources passively |
| Limbo | 30-60 min every 2 weeks |
💡 The x4 Replay Secret:
- Normal: One run = One reward
- x4 Replay: One run = Four rewards
Basically reduces your farming time to 1/4.
❄️ Snowbreak: Containment Zone — Perfect Auto-Battle
| Aspect | Detail |
|---|---|
| Auto-Clear | ✅ The most complete in the genre |
| Dailies | Less than 5 minutes |
| Quick Evaluation | For difficulties already surpassed |
| Stamina | 160 Presence, refills in 16h |
🔷 Tier A: Manageable with 15-25 Minute Routines
🔫 Girls' Frontline 2: Exilium — Surprisingly Efficient
Real Times Reported by Community:
| Game Stage | Dailies Time |
|---|---|
| Early game | 15-20 min |
| Mid game | 8-12 min |
| Late game | 2-8 min |
⚠️ Warning: Auto-play stops when closing the game. It's not like other gachas that continue in the background.
⚓ Azur Lane — Optimized Veteran
Anti-Frustration Features:
- Complete skip of Daily Raids (requires S-rank)
- No Oil cost for skips
- Auto-Search automates farming (since 2021)
- Operation Siren uses separate AP
| Resource | Cap | Regeneration |
|---|---|---|
| Oil | 600,000 | Passive Canteen |
| Coins | Variable | Merchant |
🎬 Zenless Zone Zero — HoYoverse's New One
Current Auto-Battle Status:
- ✅ Quick dailies (5-10 min)
- ✅ Battery Charge 240 + café (+60)
- ✅ Backup Battery up to 2,400
- ⚠️ Auto-battle in testing (v1.4)
- ❌ Shiyu Defense requires attention
- ❌ Hollow Zero is manual
🏰 Arknights — Yostar's Strategic One
Auto Deploy System:
| Feature | How it Works |
|---|---|
| Type | Replay of your recorded strategy |
| Speed | You must wait for the replay |
| Comparison | ≠ Instant sweep |
The RIIC base generates resources passively, reducing the need for active farming.
🟡 Tier B: Require Moderate Commitment (20-40 min)
🌎 Genshin Impact — The Giant Without Auto-Battle
🚨 The Fundamental Problem: GENSHIN HAS NO AUTO-BATTLE
- Each domain → Manual combat
- Each boss → Manual combat
- Each activity → Manual combat
The Partial Solution: Adventure Encounters (v4.1+)
| Activity | Encounter Points |
|---|---|
| Exploration | ✅ |
| Opening chests | ✅ |
| Finding Oculi | ✅ |
| Daily commissions | ✅ (optional now) |
Requirement: AR 24
Recent Improvements:
- v4.7: Resin increased to 200 (was 160)
- v4.1: Encounter Points system
🌊 Wuthering Waves — Beautiful but Demanding
No Shortcuts:
| Feature | Availability |
|---|---|
| Auto-battle | ❌ |
| Sweep | ❌ |
| Skip | ❌ |
⚠️ Everything requires active play: Tacet Fields, weekly bosses, Tower of Adversity.
Positive Point: Waveplate Crystals system for those who can't connect daily (480 crystals max).
⚔️ Punishing: Gray Raven — Competitive Weekly
Time Breakdown:
| Content | Time | Frequency |
|---|---|---|
| Dailies | 10-15 min | Daily |
| Auto-Clear stages | Variable | Daily |
| Pain Cage | 30-60 min | Weekly |
| War Zone | 30-60 min | Weekly |
ℹ️ Pain Cage and War Zone are competitive — require multiple retries to optimize score.
🔴 Tier C: Demand Significant Dedication (30-60+ min)
⚡ Honkai Impact 3rd — Eight Years of Accumulated Content
Why It Takes So Long:
- Basic Dailies — Thirty to sixty min to reach 150 duty points
- Weekly Content — Memorial Arena: Thirty to sixty min
- Competitive Abyss — Thirty to sixty min per cycle
- Co-op Raids — Thirty to sixty min with team
| Metric | Value |
|---|---|
| Years of content | 8+ |
| Weekly systems | 4+ |
| Minimum daily time | 30-60 min |
| Time with weeklies | 2-4 hours |
🌙 Duet Night Abyss — The 'No Stamina' Paradox
🚨 The Problem: No stamina system seems good... but it isn't.
No stamina = Unlimited farming = Optimal progress requires A LOT of time
Weekly Breakdown:
| Content | Time |
|---|---|
| Dailies (max Progress Score) | 30-60 min/day |
| Mystic Maze | ~1h/week |
| Bounties | ~1h/week |
| Nocturnal Echoes | ~1-2h/week |
| Bosses | ~1h/week |
| WEEKLY TOTAL | 7-12+ hours |
⚠️ It's the most intensive gacha on the list. The absence of sweep and required active combat make it prohibitive for busy people.
⚡ Stamina Systems and Regeneration Compared
| Game | Name | Cap | Regen | Refill | Overflow |
|---|---|---|---|---|---|
| HSR | Trailblaze Power | 300 | 1/6 min | 30h | 2,400 reserve |
| Genshin | Resin | 200 | 1/8 min | 26h 40m | Condensed ×5 |
| ZZZ | Battery | 240 | 1/6 min | 24h | 2,400 backup |
| WuWa | Waveplates | 240 | 1/6 min | 24h | 480 crystals |
| Reverse 1999 | Cellular Activity | 1,200 | 1/6 min | N/A | High cap includes overflow |
| Arknights | Sanity | 180 | 1/6 min | 18h | Base RIIC |
| AK: Endfield | Sanity | 360 | 1/7.2 min | 43h | Vacation Tag |
| Blue Archive | AP | Variable | Passive | Variable | Café generates |
| Azur Lane | Oil | 600,000 | Canteen | Variable | Mailbox |
| PGR | Serum | Level-based | 1/6 min | Variable | Pods |
| Snowbreak | Presence | 160 | 1/6 min | 16h | Inhibitors |
🎯 Recommendations by Player Profile
👔 Standard Work Schedule (8 hours, 9-5)
✅ Recommended:
- Honkai Star Rail — No traditional dailies
- Blue Archive — Total sweep
- Reverse 1999 — x4 Replay
- Snowbreak — Comprehensive auto-battle
- GFL2 — Quick late-game dailies
⚠️ Manageable:
- Genshin Impact (with Encounters)
- Zenless Zone Zero
- Azur Lane
❌ Avoid:
- Honkai Impact 3rd
- Duet Night Abyss
💼 Intensive Work Schedule (10-12 hours)
⚠️ With barely 30-60 minutes of free time, only the most optimized gachas are viable.
Only Recommended:
- ✅ Honkai Star Rail — No traditional dailies
- ✅ Blue Archive — Total sweep
- ✅ Snowbreak — Comprehensive auto-battle
- ✅ Reverse 1999 — x4 Replay
Possibly Manageable:
- ⚠️ GFL2 (if you only do dailies)
Definitely Avoid:
- ❌ All others
🎓 University Students (Variable Schedules)
Normal period → You can play more gachas Exam season → ZERO time weeks
You need systems with OVERFLOW!
Prioritize Games with Generous Overflow:
| Game | Overflow System | Capacity |
|---|---|---|
| HSR | Reserved Power | 2,400 |
| ZZZ | Backup Battery | 2,400 |
| WuWa | Crystals | 480 |
👨👩👧👦 Professionals with Family
Gaming time competes with family responsibilities.
| Need | Games that Meet It |
|---|---|
| Able to pause anytime | Blue Archive, Azur Lane (turn-based) |
| Sessions under 15 min | HSR, Blue Archive, Reverse 1999 |
| No competitive pressure | All except HI3, PGR |
Completely Avoid:
- Honkai Impact 3rd
- Duet Night Abyss
- Any gacha with weekly competitive rankings
🎮 People with Abundant Free Time
For those seeking deep immersion:
| Goal | Recommended Games |
|---|---|
| Exploration and open world | Genshin, WuWa, AK: Endfield |
| Satisfying grind | DNA, PGR, GFL1 |
| Compete in rankings | HI3, PGR, Brown Dust 2 |
| Maximum accumulated content | Honkai Impact 3rd |
📅 Weekly Content and Additional Time Required
| Game | Main Content | Time | Reset |
|---|---|---|---|
| Genshin | Spiral Abyss + bosses | 1-3h | 1st and 16th of month |
| HSR | Memory of Chaos + Echo of War | 1-2h | ~6 weeks |
| ZZZ | Shiyu Defense + Notorious Hunt | 1-2h | 4 weeks |
| HI3 | Memorial Arena + Abyss | 2-4h | Weekly |
| WuWa | Tower of Adversity + bosses | 1-2h | 28 days |
| PGR | Pain Cage + War Zone | 1-2h | Weekly |
| Snowbreak | Neural Simulation | 30-60 min | Weekly |
| Azur Lane | Operation Siren | 3-6h | Monthly |
| Blue Archive | Total Assault | 2-4h | Weekly |
| Arknights | Annihilation + CC | 2-4h | Weekly |
| GFL2 | Boss Fight + Guild Wars | 2-4h | Weekly |
| Reverse 1999 | Limbo | 1-2h | Bi-weekly |
| DNA | Mystic Maze + Bounties + Bosses | 3-5h | Weekly |
📖 Main Story: How Long Before Playing "Normally"?
| Game | Hours | Required for Events? | Recommendation |
|---|---|---|---|
| Genshin | 49-76h | ⚠️ Partial (AR 28 Quick Start) | Complete Mondstadt/Liyue |
| HSR | 52+h | ✅ No (Quick Start) | Play at your pace |
| ZZZ | 15-25h | ⚠️ Partial | Complete Ch. 1 |
| WuWa | 40-50h | ❌ Yes (Union Level 8+) | Prioritize story |
| HI3 | 50+h | ❌ Frequently yes | Long-term commitment |
| PGR | 20-30h | ❌ Yes (Level 35+) | Story necessary |
| Snowbreak | 8-15h | ⚠️ Variable | Short story |
| Azur Lane | 8-12h | ✅ No | Optional |
| Blue Archive | 20-40h | ✅ No | Optional |
| Arknights | 40-60h | ✅ No | Optional |
| AK: Endfield | 15-25h | ❌ Yes (unlocks systems) | Prioritize |
| GFL1 | 40-80+h | ✅ No | Optional |
| GFL2 | 15-25h | ⚠️ Partial | Moderately necessary |
| Reverse 1999 | 15-25h | ⚠️ Partial (Ch. 2-3) | Unlocks systems |
| Brown Dust 2 | 30-50h | ⚠️ Partial | Variable |
| DNA | 10-20h | ❌ Yes | Story gates everything |
💡 Tips to Optimize Your Time
Step 1: Prioritize Overflow Systems
- HSR → Reserved Power → 2,400 backup
- ZZZ → Backup Battery → 2,400 backup
- WuWa → Crystals → 480 backup
Busy week? Let it accumulate and spend on weekends.
Step 2: Use Emulators with Macros (where allowed)
For gachas with auto-battle: Snowbreak ✅, PGR ✅, Azur Lane ✅
You can leave them running while working on something else.
Step 3: Identify 'Must-Do' vs 'Nice-to-Have'
Genshin Example:
- Daily commissions: 60 primos → MUST-DO
- Spend Resin: Progression → MUST-DO
- Spiral Abyss: 600 primos/2 weeks → Nice-to-have
Step 4: Establish a 'Gacha Day'
Monday-Friday → Only dailies (10-15 min) Sunday → Spiral Abyss, weekly bosses, accumulated events
Step 5: The Golden Rule — Maximum 3 Gachas
Three games × 15 min = 45 min daily + events + weeklies = one to two real hours
⚠️ Be realistic with your time. A gacha you enjoy is better than three that feel like obligations.
🏁 Conclusion
The gacha market has evolved significantly. Games like HSR and Blue Archive demonstrate that it's possible to create gacha experiences that RESPECT your time.
The key: be honest with yourself about how much time you can really dedicate.
A gacha you enjoy 15 min/day is infinitely better than three gachas that feel like obligations.
Research completed: January 2026 Data based on current versions of each game. Systems may change with future updates.
📚 References and Sources
Main Sources
- Digital Trends - HSR Auto-battle Analysis
- Game8 - HSR Daily Missions Guide
- BlueArchive.gg - Tasks Overview
- GameTora - GFL2 FAQ
- TV Tropes - Azur Lane Anti-Frustration Features
- GamerBraves - Genshin Skip Daily Commissions
- Sportskeeda - ZZZ Auto-battle Feature
- GRAY RAVENS Wiki - PGR Beginner's Guide
Communities Consulted
- Reddit: r/Genshin_Impact, r/HonkaiStarRail, r/WutheringWaves, r/arknights, r/BlueArchive
- HoYoLAB - Official community forums
- Discord - Official servers for each game
Disclaimer: This guide is for informational and educational purposes only. Game systems and time requirements may change with updates. Always verify current information for each game.